Going to try to recreate the library from Myst. I want to make it a lot better than the game, and maybe do a final render in indigo or some such external renderer. Maybe even Vray. I downloaded the export script and demo renderer, and what I have been able to get so far looks great. I’d have to figure out how to get the beta that everyone’s been using, though.
The modeling so far has gone smoothly. I think that textures will be pretty easy to map, because what I have so far is mostly all subsurfed.
Great model so far, padfoot7726.
My comments would be for you to look again on the ref pic for the archs, like the one for the fireplace. They seem to be “wider” in there. Or the column seems to be fatter. Or probably both. and you need to add some more loops in some places, like the base of the columns, the “roof”, the “door”… their edges looks too rounded so far.
But I like where it is going, a lot of mood already going on.
Thanks for the positive feedback guys. I’m starting work on populating the bookshelf with individually textured books. Ah! This parts going to take forever. I’ll post the finished textures when I’m done painting on them.
Thanks. I didn’t even know there was a general myst forum. I signed up and posted like you said, and looked around at some of the rest of the threads on there. I found your Riven linking chamber. That was really very well done.