Nahida - Teyvat's Dendro Archon

It’s been 2 months or less since I went back to Blender again. One of the projects I really wanted to create is the upcoming character model, Nahida from Genshin Impact. This will be my second character model after release Qiqi.

The reference used is the one released from Genshin Impact’s official twitter page. For the workflow, I started with reusing the face from the previous model and adjusted it to create the shape of Nahida. I used low poly method to create the dress (with mirror modifier, solidify, and subdivision applied). Some of the textures are hand painted and some are procedural. What challenged me the most is the application of UV Unwrapping and placing it to external tools. For lighting, I simply used 3-point lighting with an increased intensity in the back.

Other view or angles




I hope you guys like it :slight_smile:

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I featured you on BlenderNation, have a great weekend!

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Thank you very much as always! :smiley: