Hi guys,
I made this based on Napoleonic Soldier cool concept by Bram Maroy (https://www.artstation.com/artwork/QBdnL)
C&C welcome.
Soft: Blender, Substance Painter, Krita.
Hi guys,
I made this based on Napoleonic Soldier cool concept by Bram Maroy (https://www.artstation.com/artwork/QBdnL)
C&C welcome.
Soft: Blender, Substance Painter, Krita.
nice!!
maybe it needs a bit more lighting, plus the clothes look a bit “plastic”
Thanks for your commend. I will try to improve it.
I think the clothes are pretty good, it doesn’t look like plastic, maybe adding a particle system will look better
Love it! You got it just right there.
The white fabric and the red collar look like a thick stiff material when it’s actually cotton and gets easily wrinkled, I guess even a little bit when the costume is new and clean, I think it just needs a bit of wrinkles and cotton texture, the blue part is already good for example. And the straps look like rubber when they are actually leather:
Also I would enlighten it a little bit:
About the white fabric, the source I used is kinda thick stiff material.
I think there are many types of this uniform though.
yes it’s a bit thicker than my pictures, but as you see it’s still a bit flexible. I guess it’s just a matter of several discrete folds, but anyway that’s just my opinion, the rest is very nice in my opinion
Oh, I didn’t notice this until you point out. Now I see the difference :3