Hey!
Here is a sculpt I made in Blender. It’s an old Na’vi shaman, from the Avatar universe.
The sculpt was made in Blender multires, the texturing on Substance, prop design and groom on Blender, rendered with Cycles on 3.4.1. and post process on Photoshop.
Had some fun playing with geometry nodes for the jewellery (mostly procedural) and the new hair system.
Here are some behind-the-scenes:
https://imgur.com/u0i7ehd
https://imgur.com/TrrpUZp
https://imgur.com/a/A2QUKLG
Some of my geometry nodes setups:
https://imgur.com/a/RqNXvFz
https://imgur.com/a/DoSMjt4
Finally, some more bonus clips:
https://imgur.com/a/ahiTlQj
https://imgur.com/SucTjLN
https://imgur.com/WwE4kOX
https://imgur.com/8GRhNrf
Hope you enjoy and have a great weekend! ![]()
