Na'vi sculpt - The Keeper of Time

Hey!

Here is a sculpt I made in Blender. It’s an old Na’vi shaman, from the Avatar universe.
The sculpt was made in Blender multires, the texturing on Substance, prop design and groom on Blender, rendered with Cycles on 3.4.1. and post process on Photoshop.
Had some fun playing with geometry nodes for the jewellery (mostly procedural) and the new hair system.

Here are some behind-the-scenes:

https://imgur.com/a/A2QUKLG


Some of my geometry nodes setups:

https://imgur.com/a/RqNXvFz
https://imgur.com/a/DoSMjt4


Finally, some more bonus clips:

https://imgur.com/a/ahiTlQj

Hope you enjoy and have a great weekend! :saxophone:

39 Likes

This look!

:older_woman: :face_with_raised_eyebrow:

You are gonna to like me aren’t you ?


:rofl:

Well this is awesome the idea, the execution, the "behind the scenes… :100:

2 Likes

Thank you :slight_smile:

I featured you on BlenderNation, have a great weekend!

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You’re on the #featured row! :+1:

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Thanks Bart :slight_smile:

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Retopologize the model before texturing, will give room for animation.

Great sculpt and texturing!
A lot of personality in the defiant expression and the small trinkets she is carrying!

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Thanks Ronan :slight_smile:

1 Like