how to model
this in blender
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How to form a structure with a pattern
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Take a picture of the real thing, extract the 3D form using PhotoScene, and model it with Retopology
※ There are many mobile phone apps these days, so using PhotoScene would be good. However, transparent objects need to be processed opaque
This exact bottle? 3d scan and retopo.
This “type” of bottle, boolean subtraction, clean up, solidify modifier
You could make it round initially and a little larger, then use the bisect tool to cut those flat parts out. I wouldn’t be exactly like that, but I think the concept would be the same.
Thank you, sir, there is one issue i have only picture reference also in blender I am beginner for modeling
Most modellers do build from images… that’s the ability they evolve with experience… seeing the geometrucal structure.
So that’s not an issue, that’s the challenge…
I made it in a simple way.
This isn’t the best way, but it would be the easiest for beginners to start with.
adaaa.blend (260.0 KB)
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Create a plane and cut the pattern using the Knife tool.
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Use SimpleDeform modifiers to create a Cylinder form.
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Scale Vertex to create a bottle shape.
※ The problem with this modeling is that it is difficult to confirm the bottle pattern.
There are a lot of photo materials, but more than 90% are frontal photos.
It is difficult to see patterns in other parts.
Yepp… this seems to be the only one… where you can “see” some more… but it is very wobbly too…
This is noth “healthy” to look at .
The video confirmed that the pattern of the bottle was used twice.