Need a help how to model this type of glass bottle

how to model
this in blender

  1. How to form a structure with a pattern

  2. Take a picture of the real thing, extract the 3D form using PhotoScene, and model it with Retopology

※ There are many mobile phone apps these days, so using PhotoScene would be good. However, transparent objects need to be processed opaque

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This exact bottle? 3d scan and retopo.

This “type” of bottle, boolean subtraction, clean up, solidify modifier

You could make it round initially and a little larger, then use the bisect tool to cut those flat parts out. I wouldn’t be exactly like that, but I think the concept would be the same.

Thank you, sir, there is one issue i have only picture reference also in blender I am beginner for modeling

Most modellers do build from images… that’s the ability they evolve with experience… seeing the geometrucal structure.

So that’s not an issue, that’s the challenge… :wink:

I made it in a simple way.
This isn’t the best way, but it would be the easiest for beginners to start with.

adaaa.blend (260.0 KB)

  1. Create a plane and cut the pattern using the Knife tool.

  2. Use SimpleDeform modifiers to create a Cylinder form.

  3. Scale Vertex to create a bottle shape.

※ The problem with this modeling is that it is difficult to confirm the bottle pattern.
There are a lot of photo materials, but more than 90% are frontal photos.
It is difficult to see patterns in other parts.

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Yepp… this seems to be the only one… where you can “see” some more… but it is very wobbly too… :sweat_smile:

 
This is noth “healthy” to look at :wink: .

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The video confirmed that the pattern of the bottle was used twice. :slightly_smiling_face: