need a model with bones but no hierarchy....

Hi everybody !!! For a project in webgl I need a model that have bone but with no hierarchy in-between them… Does somebody know where I can find such a model or how to build it from scratch… Any help will be greatly appreciated… It’s because I want to animate this model with data but without including the quaternions because I want to stay away from matrix information… I just want the x,y,z positions…

Thanx a million,

Benoit

You can just make the bone chain like rigging it. Then select each bone in Edit mode, and hit Alt + P, “Clear Parent”. The hierarchy will be removed.

Or you can just add bones with hot key Shift + A, select the new bone, then move it to place.