I am working on a project where I have to create photo realistic assets, and now I struggle with thatched roof (we are creating 17th century town).
I tried different approaches, but the best results came from particle system
As you can see, It looks pretty nice. But now I need to convert that to one object somehow and try not to loose too much of its look.
I mean in the end I have to give my asset away as an fbx file and set of textures.
So I am here for your wisdom - how can I do that?