Hello,
I’m pretty new to Blender. I have a little issues with the automatic weight rig. When i rotate the bone it deform my mesh with addtional areas i cannot weight paint or select . It make my model kinda buff out. i had remove any weight area attached to other bone but it still happen . Does anyone know how to solve this ? my model also did not in T pose so idk it is an issue or not. Thank you for reading