Need help baking metalic building

Hello everyone, my first post here in blenderartists!

:slight_smile:

Any help is welcome

I been working in a project, and I need a help baking the texture.

This is the building render. I need to bake this reflection in a texture. The problem is, if I use the bake option in blender, the texture just looks plain, with no or few reflection.

A alternative I thought is use a render in high resolution, and paint over the object for catch this reflection, but some angles it would looks so distorted :(.

Is there a effective way for I bake this building in textures, and keeping all that reflections?