Hi guys, I’m looking for someone who can help me with the following problem. Together with two other students we want to simulate colliding vortex rings in Blender. The special thing about it, however, is that the rings don’t just swirl during the collision, but new smaller rings are created. With this we want to recreate the experiment of Dr. TT Lim from 1992 (they did it in real in water as you can see here: https://www.youtube.com/watch?v=XJk8ijAUCiI).
Does anyone have an idea how we can best simulate these rings, which of the Blender systems is suitable (e.g. smoke simulation, fluid simulation, physics system or others), whether there is a suitable plugin etc.?
We are thankful for every help and every idea.
Maybe someone has already built something like this himself and can help us directly, that would be really great.