Need Help Creating Hair For My Models

Can anyone or someone PLEASE help me create hair for my models. I plan to use them for a film of mine & need them ready ASAP. I tried myself, but they’re all failed attempts.




Could you describe your problem more?

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Looking at these images, I have some things to say.

1-You probably need to look at reference images. Hair doesn’t simply go backwards like that. It will usually radiate from a central point, or have a parting line running across the middle of the head. Maybe try to re-create a real haircut or at the very least, be aware that hair has different directions on different parts of the head.

2-It may be easier to create the different directions of the hair if you were to use multiple particle systems for the different parts. Like in this tutorial.

3-The children particles system may be complicated to learn, but it has all kinds of options for curls and roughness, which add lots of realism to the hair.

4-You might want to increase the number of steps, both in the “viewport display” and the “render” tabs of the particle system. Try using 5 for both as a starting point. It will make the hair smoother and will allow fine curls, if you decide to add them in the children options.

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The deflect emitter in the last image, is going through the hair. In the first set when I rig the model, the hair looks all weird, and not like the second image.

It looks like you might want to turn your steps up a bit from the angular look of the strands.

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Also, how do I fix the hair when the particle system disappears when I want to preview it in render view? Do I need to convert it to a mesh?