Need help rigging this basic setup

Hi, i am new to rigging. I need help rigging this simple shape about the cylinder(pivot). I want it to rotate it something like this but using armatures instead.


rig.mkv (385.9 KB)

You could use a copy rotation constraint, or a copy transforms constraint, or a child of constraint, or parent it- ultimately, there’s not a good reason to do this with an armature. But, if you insist:

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How is it done using armature? This is just a simple setup, i wanted to learn some rigging basics before i apply it to a slightly more complex system which is a ramp that is moved up and down using hydraulics system. Like this :

barm

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you are 100% correct and I was initially going to do exactly that, but I figured the demonstration of the Child Of constraint might be useful

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