Hi, i’m trying to create a 3D isometric game in Blender (v2.76) and i need help for know several useful features for my game.
(sorry if I’m not expressing myself correctly, i’m french and use Google traduction sometimes)
for now, I’m working on the environment and the field conditions.
Here is an image that represents a beginning of my creation ;
- Light blue object represents the player, with a [Collision Bounds - Capsule] and
[Physics - Character]
- Yellow object is a slope at 22.5 degrees
- Orange object is another slope at 45 degrees
The player can move around and fall, but how to make it slide only on the orange slope?
(if you had an exemple of platform isometric game to download, i’ll take too ^^)