Need help with rigging without using bones

I’m having an issue where a rig will not work so I’m posing a video that explains the issue. Here is the link to the video:

Link here to view the video on YouTube

global space works !

maybe the axes are different locally after all

and this is maybe also working for you , using a driver to affect another object

driver

Thanks, for your solution. I worked. I never got to using drivers in Blender before. I guess I need to start researching drivers.