hey so i have this issue that the site of my water tub is fine budt on top its complety random i dont know how to fix this im using cylces render
Yeah, the brick texture does that. Look up “triplanar mapping brick blender”
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Or use UV coordinates. The problem is that the brick texture is 2d not 3d and will stretch on the 3rd axis.
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how do i fix ir then?
As josephhansen said triplaner or box mapping:
Or UV unwrap your object and use UV coordinates.
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