I am trying to turn a very simple pillar into a game asset. I’m happy with how the shape has turned out but unfortunately I am very inexperienced with making clean UV-unwraps, resulting in things like this:
… where I tried to unwrap it like a box. Or this:
which is a simple UV-smart projection.
But as you can see neither is really ideal. I would like to have flat, nice UVs of the pillar’s sides with the test pattern going in the correct direction and not too much distortion…
If you could help a beginner out, I’d be very glad.