Hey,
I work primarily with stylized NPR look dev in Eevee. I spend all my time in Geo-Nodes and the Shader Editor, pushing the latter to the limit quite often as I work procedurally and frequently exhaust what seems to be Blender’s internal limit for Texture Nodes. The scenes I work on get quite complex, usually millions of polygons and thousands of objects all utilizing these heavy shaders.
In other words - my viewport gets choppy at a certain point, and I need to be able to work fluidly on these big, heavy scenes. Additionally, Geo-Node setups get heavy too, despite my best efforts to optimize.
I don’t really understand computers or what any of these GPU, CPU, Cuda, Optix, Multi-core, Hyper-threaded, AMD, RAM, Overclocking Avada kadabra black magic words mean, but I would love to know what I need to put in my computer in order to speed it up for this exact kind of work.
If you could break it down easy for me that’d be swell
What do I have to buy for Eevee to play nice even if I overwork and underpay her?
And what about Geometry Nodes, how can I make it carry more than it wants to?
Current Specs:
11th Gen Intel(R) Core™ i7-11700K @ 3.60GHz 3.60 GHz
64GB Ram
Nivida GeForce RTX 3060
That leads me to the second part of my question:
I travel a lot, so I have been considering a Virtual Desktop Service. If you have any experience with this, from an individual artist standpoint, or any recommendations/warnings, I would love to hear them.
Thanks a lot!