I am working on a specialized BVH export script, and as it is exporting the location of empties, rather than an armature, I need it to create a multiple-root BVH file. I have been searching for an existing one to cross-reference my output against, with no luck. All I find so far is a single-root hierarchies, and I am not even sure Blender’s BVH importer can handle multiple-root BVH files. If any of you have one as a sample, or some previous experience with multiple-root BVH I/O, any input is greatly appreciated!
(sorry, not sure if this is best here or off-topic)