Hello everyone, this is the character I just completed
I was looking for some constructive critique before I start rigging this model
I worked for over a week to finish this character
He’s from a totally different world, so I made the armour materials deliberately unrealistic
pretty good, but i would say wrap the cape around him a bit more, from the back view he looks amazingly fat
haha! now that I look on it, you’re right Even with a cloth modifier, it wouldn’t work. thanks!
did you mean shrinkwrap for the cape?
yes. you could use a bunch, all in the modifier stack, with different strengths, and different vertex groups, maybe?
I’ll try it and get back to you
It would be nice to see some wireframes of the face.
I think that you need to work more on the texturing. With the current texure it seems that it lacks definition. (Maybe you’ve gone overboard with sss)