I have recently created a few models that I feel like are good enough to be textured.I’m tired of using procedural textures straight from blender. I have no idea where to start though when it comes to creating my own textures in photoshop or gimp.
Can anyone point me in the right direction?
Any websites that have tutorials that teach how to texture something and the techniques behind it?
these are mainly to pain meatal texture but u know realistic metals are hardest thing to paint in my view.
additionally if u need more help, i can help u live (yeah free) just add me to ur skype (my skype name is itqan.ullah) and i can try to solve ur problems & help u texture stuff. im always happy to help.
bye
Thank you so much links. I have been using blendercookie for quite some time so I am familiar with their content (and rather happy that Wes and Johnathan are running this site now too) but I haven’t ever seen the other too links
it took me lot of googling to find them…
they arent much related to blender but u since u need help with texturing and not UV mapping that shud help if u can fololw them without having much of trouble. you might to be somewhat fimiliar with photoshop in order to follow them.
For some excellent texturing tutoring, I recommend cgmaster’s environment modeling and texturing tutorial: http://www.cgmasters.net/blender-3d-game-creation-tutorial-volume-1.html
I know it costs money, but it is well spent. He covers modern realtime texturing techniques, such as normal map creation from a high-poly object to a low poly object, AO maps, light mapping, baking, etc. It is to the point, and is quite current in approach.