Neighborhood Stucco House

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Made with Octane\Blender, the house itself uses the cinema4d noise that comes with octane for bump mapping. A nice perk of using octane instead of cycles you get so many more noise types.

Used some megascans assets (flowers sidewalk) to save time. The tree on the left I made myself(speed tree, zbrush, sp, geo nodes) the other one is a preset from theGrove3d.

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ao pass

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I featured you on BlenderNation, have a great weekend!

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