I’m a new Blender / 3D artist. I’m using Blender 2.8. I’m modeling a Honda Civic. I noticed that when I do subsurface modeling, I get “bumps” on my model. Any idea how I can fix it?
I don’t have any doubles. I went into edit mode, vertices, selected all, and did merge by distance, and it showed 0 vertices merged. I’m assuming that means, I don’t have any doubles.
Also, any tips for 3D modeling in general would be appreciated. I’m learning by watching YouTube.
Please click on the link below to see picture and my blender file.
Thank you for the suggestions. It’s smooth now. This is weird, but I already recalculated normals when I posted this topic. But now, its working all the sudden. I didn’t make any changes to model.