It’s not really a news anymore :o but my book (in French) is out (Editor Eyrolles), in paper, ePub or Pdf.
On my website you can find some information and download the files used as examples in the book:
Here are some parts of it in PDF, (the first one contains images done by various Blenderheads around the world, I thanks them again so much).
Or you can see some of it on google:
http://books.google.fr/books?id=wuVUi1qm4pQC&lpg=PP1&dq=blender%202.6%203d%20pour%20l%27architecture&hl=fr&pg=PP1#v=onepage&q=blender%202.6%203d%20pour%20l%27architecture&f=false
And here is a short summary in my bad english:
As an architect, I use Blender daily at nearly every stage of my workflow, from quick sketching to final rendering. I tried to write the book with which I would have loved to learn Blender, from my own experience, but keeping in focus other possible workflows. You will learn the basis of Blender, always with architectural examples, and advanced design and modelisation tools, everything needed to produce images, either realists or artistics, and a lot of tips and tricks to improve your workflow. Among other things:
- Use the mesh tools as virtual clay to give life to your ideas and concepts
- Build organic buildings or any curvy design with the subdivision surface
- Learn how to use Curves for intuitive sketching and modeling
- Improve your models, make them mor complex and rich with the modifiers
- Learn the precision tools that can make the use of Blender for precise modeling fast and effective
- Discover the materials an texture, with typical examples on how to apply them on buildings
- Make any artistic (NPR) rendering with the node editor
- Use Cycles for ultra-realistic renderings
- Animate anything in your scene for stunning walkthroughs
Who may be interested by this book :
- Architects, draughtsmen, and designers working in building and architecture related business
- CG artists, designers in video game industry (for all the building settings of the games)
- Students in architecture or design seeking for a powerfull 3D tool that they will be able to use in their professional life
- Any CG enthusiast wanting to discover Blender or new ways of using it.