New Character Model

Now I am working on a new Model for my Character (Old Model down there). The body should be a tad bit longer than what you see on the sketch. I am already thinking about how to get the tail down without using particles. Because hair is bombing tanking down the performance and since I am planning in rendering videos I really can’t effort to wait even many minutes for rendering every frame (I have some tricks to make the crappy outcome look like it was made by decision since I am a giant retro buff). Also I hope to get the rigging right this time. Well the arms should be better now that I learned you need two bones for the lower arm (thanks human body).

Anyway if you are interested in the character just check out my deviantart page and here some pictures of the last try I made two months ago or so: