Hi everyone,
New to the community. I’ve been messing with Blender on and off for a few years. I’ve retired and starting to get back into it as a hobby. These are my first real attempts at a competed project and would appreciate any feedback.
Thanks
Hi everyone,
New to the community. I’ve been messing with Blender on and off for a few years. I’ve retired and starting to get back into it as a hobby. These are my first real attempts at a competed project and would appreciate any feedback.
Thanks
It’s pretty good for a first real completed project !
I don’t have much to say beside keep them coming ! There are obviously room for improvements but this is also related to what you want to do with this, or where you want to go !
Basically, it’s possible to keep practicing technique and learn to make more complex shapes or environment. Or consider that you already have some basics and then focus more on storytelling, image composition etc in order to make the image more impacting !
My advice would be to work a bit on both, so you have more means to express yourself, and anyway, it’s hard to tell something with a limited vocabulary, but a huge vocabulary isn’t a guarantee of using them well to tell what you want in an interesting way !
Anyway, welcome to the forum, I’m looking forward to see more stuff from you !
Have fun !
Thanks for the feedback, really appreciate it. Yeah, just in for fun and to pass the retirement time. I come from an industrial cad environment so working with what I’m familiar with.
The CAD background shows in these, especially the refinery pieces—the structure reads clearly. Since you’re working with familiar shapes, composition might be the next thing to explore: try varying camera height or focal length to make the industrial forms feel less like a technical view and more like a scene. The advice above about balancing technique and storytelling applies well here, and with your familiarity with this subject, you already have a strong starting vocabulary to build on.