i did this wen i was frustrated there was no easy way to model a hand, so i decided ide do my own way, the pic i am posting is a crappy one cus i didnt do topology. just cus i wanted to see wat happend. this is wat i did
make sure you have a reference image or it wil be very hard.
- i added a single vert. then add a subsurf modefier
- placed it at any finger joint’ knuckle
- then extruded so i had 3 verts at the joint
- then duplicated with shift d
- and placed it at the other side of the finger on the same joint,
- do that for all the joints
- then make faces across the knucls
- then ectrude to outline the fingers
- do it with al lfingers
- so all fingers should now be outlined
- then ectude down so that the palm of the hand is caged with quads
- select the whole mesh and extrude-region on the y axis now you should have a hand