lookin good!
Caronte: Could you please post the .blend that you used to make the first pic? Iāve been trying to get my particles to come out like that without any luck. Thanks.
DwarvenFury
Itās the classic/clichĆ© ball of fur:
The strands do look a bit flat. Maybe this would be possible with PyTex?
http://graphics.stanford.edu/lab/soft/purgatory/prman/Toolkit/AppNotes/appnote.19.html (rounding RiCurves)
Thanks! Iāll disect it.
DwarvenFury
Bagration, that looks quite nice, flat strands or not. Iād love to see a furballed character animationā¦ I bet itād be cute.
The Test Build of Blender is mutch cooler then 2.37
I like the hair system and all off the others
But i need a faster pc
Well again a task for mee
new blenderās particles powered by makehair
looks good, but a bit thin, perhaps a base mesh under it to give body and shadow?
Tooā¦ uniform.
Need to work it a bit.
the shadow ( and little difference) come out if raytracing and AO are activated
strangely enough that looks more like straws to me than hairā¦ maybe turn up the transparency of the hairs?
To get the best material for hair in blender:
Use Raytraced shadows
Use Tranparent shadows (TraShadow button in the hair material and in every material receivig the hair shadow)
Material anisotropic (Ashikhmin shader)
Use ZTransp button
Low the SpecTra slider near to zero
Alpha from 0.5000 to 0.0000 (Use a BLEND procedural texture and the ColorBand)
Wow, these particles are amazing :D. Had to test it myself.
Here is a hair test I did in 5 min.
Btw, does anybody know how to get particles to be sitting so straight at eachother like in this picture?
I got it from this site about the particles.
mohawk suzanneās nice, but her hair floats above her scalp. itās like a demonic toupee!
time for the fluid from cvo:
since html is of i canāt name the link:
http://media.putfile.com/0001_0050
To get this buttons, you have to add the particle patch at https://projects.blender.org/tracker/index.php?func=detail&aid=2896&group_id=9&atid=127
yeah I know, and I have the buttons, thatās not the problem, but still the blocks wonāt sit as streight on top of eachother as in that pic you seeā¦