Newbie in Need! ( Merging Objects Smoothly )

Hello! Trying to edit some things I’ve come across this problem several times now :


Adding a shape atop of another and trying to ‘merge’ them leaves me with — THAT.
I’m guessing it’s the double particles, but even deleting those leaves a weird interference and such that I can’t quite smoothen out (and which DEFINITELY shows on 3D printing).

How can I smooth out my object again??

Thank you!!


(( There are some weird gaps and the two parts just WILL NOT connect nicely ))

I don’t know exactly what the problem is because I didn’t look at the file.
If you simply combine two objects, the two individual objects are overlaid.
It’s not a single mesh mass. Use Remesh Modifier to organize

Well… it seems you already remeshed the left part… so if you want to “combine” those you should use a so called boolean operations (in the first place?) and maybe even remesh again (with some lesser density ?).

I did indeed merge the files using Booleon, but I never heard about the remesh modifier, I’ll look up a few tutorials on that to see if it solves my problem, thank you both!

Then i wonder where you got this grid like subdivsion in the left part from !?

From the og object I’m trying to edit

Hmm… :thinking: then this is some bad topology… you might be better advised when almost deleting this sphere like part and simpley adding one and make the transition via simple sculpting ?