Hello all. This is my modeling debut! I have just recently (about 2 weeks) joined the 2D and 3D community purely for entertainment purposes. Yesterday between football games I decided to sit down and try to hammer out my first model. As my subject I chose the coffee table sitting directly beside me. The textures are boring I know and the lighting is poor as well. Please forgive me as I have yet to get to those two sections of the manual.
A quick question: Is there a way to change the smoothness of selected regions? The real coffee table’s legs start out with sharp edges (a cube) but are lathed on the bottom 2/3. Basically, is there a way to combine a cube and a cylinder while keeping attributes of both.
Let the crits commence.