Nisan Silvia S15

I’ve been relearning Blender after stopping using it somewhere around the 2.0 release, I’ve spent the last 3 months mainly focusing on figuring out how to use it again but I can luckily remember the basic principles. The last 3 months have mainly been focused on hard surface modelling with a bit of SubD but I thought I’d throw myself into something a bit more complex. Here’s my first attempt at modelling a car using a combination of hard surface and SubD techniques. Its a Nissan Silvia S15 rendered in Cycles. Animation to follow, if it ever finishes rendering.




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I featured you on BlenderNation, have a great weekend!

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