First personal project of 2022! A nisse from Scandinavian folklore.
My main goal with this project was to try out creating hair with haircards. It was a lot of trial and error when it came to the hair creation but it was really fun to go through the whole process. There’s still much to learn though and I look forward to try out more hairstyles for future projects!
I used Blender for modelling and hair creation and the Rigify addon to rig and pose him. Sculpting in Zbrush. Textured in Substance 3D Painter. Renders from Unreal Engine 4 with RTX.
Great job! Very well done! Very realistic.
The beard could be better I think, it looks rather stiff and even all over. That should be more lively in my opinion.
But the head and hands are beautifully done. The rest too.
Also beautiful colors.
Thank you MxD!
I agree regarding the beard, it was harder than I thought with this whole haircard workflow. I definitely need some more practice. I’m more used to doing hair for vfx where you can comb it and shape it a bit more easily.