I have a rigged character. The bines are controlled by circles via the inverse kinamatic bone constraints.
Ive animated it in parts saved out as actions.
When I bring in my actions into the nla editor everything works fine, except when transitioning between two different actions.
If I add a transition the rigg breaks during the transition and the bines are a jumbled mess. If I try and edit the transition settings the best that I can do is make the character dead still during the transition. The actions snap immediately from one to another without any transition between them. But I have clearly placed a transition between the two actions.
Please help. There must be an addon or something I can use ti fix this problem.
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