No Man's Sky Starship

Explorer Starship from No Man’s Sky (Roughly based on the replica starship from explorer/collector’s edition). Modeled using the volume cube node and basic instancing with primitives like mesh line / grids. Rendered in Eevee, no textures were used besides this HDRI for lighting. Essentially, this is more or less done using only distance fields(distance/gradients > volume cube > volume to mesh).

.blend file for the project can be obtained here for free (requires Blender 3.3 or above)

Viewport

Geometry Nodes overview

Material Nodes overview

Sketchfab (applied geonodes modifier, baked textures)

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I featured you on BlenderNation, have a great weekend!

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You’re on the #featured row! :+1:

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Very cool! Played a lot of NMS, it has some neat ships and other hard surface designs (buildings, interiors).

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Well done. At first sight I thought it was made in lego style. Cool.

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