Tried the EEVEE NEXT rendering of Blender 4.2 and compared it with the Cycles rendering(The 2nd image). I still feel that there is a significant gap. It may be because the parameters of the EEVEE NEXT rendering engine are not set correctly. This sculpting study is inspired by the movie “Nobody”, sculpted & rendered with Blender 4.2 EEVEE engine, Texturing on Adobe Substance 3D Painter.
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