As shown in the screencap below, I have a red material, and then I have a green Material overlaid on parts of it using the Node Editor. The areas in which the red is green are enforced by setting a UV Map as the “Factor”.
However, there’s always this fuzzy outline where the red and green meet. I have tried many different things to remove this, but I cannot do it. Does anybody know how to fix this?
Thanks as always.
(If this is unclear, please look at the screencap or ask. I can upload the .Blend if necessary, though it’s huge.)