sometime when I’ll use the import multiple texture pbr with ctrl shift T and node wrangler, the base color is also in the metallic node! I’ll must reassigned the metallic input.
It’s happen sometime not all the time.
Do you have the same problem ? Is there a fix for that?
Check the naming on the PBR images…If they are not set to the same tags in the Wrangler plug-in it will interpret them wrong…and they are very specific…
In this case, I had to add the Base Color as it was not imported as it was Named Basecolor, which would not work with the current tags…