Nodevember 2022 - lessons learned

Here’s another one that I used to make the debris clouds in the space junkyard:

Last year, I struggled with randomizing instances to scatter. I had to make several objects with a node group, put those in a collection, then use that collection as a source of instances to scatter.

This year, I figured out a way to do all of that in one node tree. Here’s the file, if you want to check it out:
INSTANCE DUPES.blend (995.7 KB) - CC0 license

If anyone knows a more robust way to separate geometry by indices into individual instances that doesn’t involve a train of nodegroups, I’d love to hear about it :heart:

4 Likes