My entry for day 3 of Nodevemer Challenge. The strawberries are spheres wth vector displacement. The leaves are particles rendered as alpha masked plane objects
Viewport:
Everything done in Blender
nodevember #nodevember2020
My entry for day 3 of Nodevemer Challenge. The strawberries are spheres wth vector displacement. The leaves are particles rendered as alpha masked plane objects
Viewport:
Everything done in Blender
nodevember #nodevember2020
Absolutely ridiculous!
Hats off… Great looking strawberries.
Thank you!
The shapes are nice, but they look a bit too plastic. Too shiny and too perfect. Dirty them up a bit, add some texture to break up that perfectly glossy surface, and vary the color a bit more, add some greenish white in places. Also some subsurface scattering would help too.
Yes, you are right. The textures are not great because I wasn’t aiming for photorealism. The main of objective these challenges is practice and not perfection. Why practise something you already know, right? Say if I was doing for a client, I would add all sorts of things such as colour variation, surface imperfection, roughness detail, thickness maps for sss etc. My aim for this challenge is to understand vector displacement as I have not played with it.