Hello everyone. I have a problem with the noise which is ruinig almost all of my scenes. I try to use a large number of samples but, this doesn’t work. The problem is solved a bit when I hit the denoising option, but there’s still some place with noise on pics anyway, like here
(you can see it near the kettle and shelves with dishes) :
exactly. there are glass materials, I even stop using it for a while, 'cause of the noise, and pick up transparent and translucent instead, but it looks awful. There also some dark spots, but I can’t put the light everywhere on the scene to ged rid of the noise.
Try setting clamp direct to 10, clamp indirect to 2.
Branched path tracing is an alternate sampling mode that does multiple samples per sample. in scenes with lots of lights, it enables all lights to be sampled every time. It works much better with scenes lit by lamp objects. Each sample takes a little longer, but is much cleaner.