OK, it’s always seemed like if you scale something in edit mode, the noise button doesn’t work… I must have done that with my mesh, and now I want to use the noise button and it’s not working. I already tried applying size/rot… anyone know what to do?
I can’t get it to not work. How are you applying the texture? Do you have all of the vertices selected in editmode when you click the Noise button? Is the mesh subdivided fine enough for the texture?
One thing I’ve found is always apply the material/texture before scaling a mesh that you’re going to use Noise on, I always end up with a repeated pattern when I forget.