I’m wanted to bake the normal map for my head model but on the final map, these weird areas appear. Can you please know how to fix this?
first remove doubles then check all normals on model
then redo the baking
Thank you, but I already removed all the doubles (My fault, I should have mentioned it.) I checked all of the normals and they all look ok. Do you have any idea, what else can cause this problem?
(All faces are facing out)
red should not be there!
check which model you use for baking
there are 2 type of normal maps