I’m trying to use what’s in my viewport as my camera view.
If I alt+ctrl+0 it goes into camera mode but removes part of my model, the camera is still selected. image 1
If I create a new or select an existing camera in user view and select view I get dropped in the middle of my model and can only zoom further in,not out. image 2
If I switch to camera view and try to move it like the viewport it switches back to viewport view the moment I adjust the scene. image 3
Is this normal behavior? How do I use what I see in my viewport as the camera. Can I navigate in the camera view and position the scene like I can with the user viewports? If not am I the only one who would want such a feature at this point?
I’m using Blender 2.6.5 on Intel Mac 8GB OS 10.6.8