when i uv-map i find very often a strange problem:
I marked the seam of the object, unwrapped it, put the unwrapped mesh on an image in the uv editor and hit “Texface” in the materials buttons. In Object mode with drawtype textured “on”, i see the object textured exactly as i wanted. but when rendering the object has no tex anymore (rather like standard gray material). what can it be? I had this problem several times now - and its not that i forgot the “texface” button.
any help is welcome!