Attached is a blend for a game. The game is simple- it’s just flying the camera around. I would like to be able to record keyframes as the game is played, so that I can play back the motion of the camera. However, when I try to record keyframes and launch the game, the playhead on the timeline freezes. I have seen the tutorial for recording physics keyframes…here is what I do:
- start animation on timeline or graph editor (alt A)
- start game §
- playhead on timeline or graph editor freezes in place, until I stop game (esc)
…is it possible to record keyframes of an object as a game is played? Why does the playhead on the timeline freeze in place when I start the game? Any help or explanation would be deeply appreciated!!!
keyframemyCameraLook.blend (975 KB)