Hello everyone!
I’d like to share this Normal Map Combiner project file with the community—it can be a really useful tool for anyone working with complex materials.
It correctly combines two normal maps in a physically accurate way, using Blender’s node system.
This setup is based on a great video by @georg240p—all credit to him for the core technique.
Download link:
(https://www.mediafire.com/file/y9mwwuzklikusu4/NormalMap_Combiner.zip/file)
You can set it up in seconds and start blending normals right away.
Happy blending!
