Munjii
(Jérémie)
November 13, 2021, 3:53pm
1
Hello, I am working on this project and when I applied the Normal Maps it make the shadows very sharp.
I can reduce this, but when i import the model in Unity, the problem appears again… Someone knows why and how I can fix this?
(The version with and without Normals)
Jakebane
(J Bane)
November 16, 2021, 3:38am
2
can you show the node setup and the image used for the normal?
Munjii
(Jérémie)
November 24, 2021, 8:40am
3
There are the nodes and the normal map
Jakebane
(J Bane)
November 28, 2021, 7:15am
4
this may be due to your normal map. the “Flat” parts should be 128, 128, 255, could be sharpening the shadow terminus b/c its reflecting differently than the actual geometry