Hey guys! I am not very good with 3d animation.
At the moment i try to map some textures on a imported mesh… the color works fine but i dont know how to map the normals_s.dss and the nomrals_rxbg.dss.
All i know about normals is that they somehow say the mesh what side is in and what side is outside…
I also managed to find out that xrbg.dss has something to do with swapping the red and alpha channel
I have not even a idea how to swap the red and alpha channels =(