StroBlend
(StroBlend)
September 9, 2016, 3:03am
1
Hi,
I’m still learning Blender and I never been able to make a decent normal map applied to a low poly mesh:spin:
Here is this strange result when I apply the normals map to the low poly model, have you already got something similar ?
Is it my modeling that gone wrong or my texture setup ?
PS: I can provide the .blend if someone need more informations
PS: I can provide the .blend if someone need more informations
ou should supply a blend file for ALL support questions, we shouldn’t have to beg for it
For example.
We don’t even know what renderer you are using
We don’t know how you have applied the map or what settings you are using
StroBlend
(StroBlend)
September 9, 2016, 6:14am
3
Here is the .blend file: https://dl.dropboxusercontent.com/u/101534081/Blender/Can%20Normals%20Issue.zip
Sorry if I made you beg I thought it was obvious or a common error for advanced users
StroBlend
(StroBlend)
September 12, 2016, 6:41am
4
Hello,
I’m still having this weird render with my normal map please can someone help ?
riceart
September 12, 2016, 7:00am
5
go to image sampling and check normal map
StroBlend
(StroBlend)
September 12, 2016, 9:25am
6
As simple as that, awesome thanks It works! I played with many parameters but it was under my eyes…