Normals messed up

Hello, i first post the image so you can have a idea

i already had that problem before, but i knew how to solve it. you had to go in the mesh section, clear the custom data, and eventually auto-smooth the normals to 30 °. it always worked so far. but on blender 4.1 the auto-smooth has gone. so how do you fix this in 4.1

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yep apparently this is it. So i summarize for others (Object Mode) Object > Shade Smooth By Angle. generally the default 30° is enough. Thank you!!