NVIDIA RTX Energy Drink

Hello Guys!
This is my first post here, I was trying to create wet metal procedurally, only using nodes in a way that I could control the amount of frost, droplets, shape, size and direction, after a few testes i managed to get it right. And got a bit carried away and created some Nvidia RTX and Titan Energy Drinks (since im limited to one picture per post, if you guys like i will post the TITAN design as well

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I like it!

Could we have a look at the nodes?

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Yes please as well.

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This is the material setup. The only part that its not procedural is a grunge texture that i put in the frost group to add a bit of randomness, It could be achieved procedurally as well, I am currently working on that

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Some some images of the Titan RTX design and closeups

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I featured you on BlenderNation, stay safe and have a great weekend!

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great work

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Reminds me of something Blender Guru did several years ago.


Very interesting.
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I had no idea this video existed, its pretty nice! I Think Andrew already did anything you can think of in Blender, he´s just awesome.

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